Vector Sampler Morph
€10+
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Remo De Vico
Vector Sampler Morph
download: https://www.remodevicocomposer.eu/maxforlive/vector-sampler-morph/
programmed by Remo De Vico
#sounddesign #musicproducer #ableton #music #sound #synth #synthesizer #vector #sampler #samples #m4l #plugins
How to Use
The design of Vector Sampler Morph was driven by the idea of combining a sampler with the expressive possibilities of vector synthesis.
In previous experiments, such as Vector³, the oscilloscope was used to create a morphing process between four oscillators. I wanted to push this concept further by replacing the oscillators with samplers. This opened up far broader sonic possibilities, expanding the available timbral palette and introducing rhythmic behaviors I did not initially expect.
In this device, the oscilloscope shows a moving point evolving over time.
Its motion is controlled by two oscillators with adjustable waveforms, which define how the point travels across the X and Y coordinates.
Four knobs are available—two for X and two for Y:
Vector X / Vector Y reach high frequencies (up to 20,000 Hz).
Slow X / Slow Y behave more like LFOs, allowing for more precise control over morphing and transitions.
Tip: In Vector X and Vector Y you can manually type frequency values from your keyboard, allowing access to ranges difficult to reach using the knob.
What Do the Coordinates Control?
The coordinates determine the blending between four independent samplers.
Each sampler occupies a different “cardinal point” in the vector field, and morphing occurs through the continuous crossfade between these four sources.Let’s start with the top section of the interface, which includes the system controls:
REPLACE
Loads a sample into the selected sampler. You can also drag and drop a file directly into the box for faster workflow.
STOP
Immediately stops playback.
NORMAL
Plays the sample at its original speed—useful when experimenting with pitch changes and wanting to return instantly to the default state.
RESET
Reloads the sample as if it were imported for the first time.
(I rarely needed it, but it is available in case the system requires a reset.)
RND and SPEED
These controls are linked. RND selects random regions of the sample, and SPEED defines how quickly these random selections occur.
At the bottom of the sampler panel you will find:
START
Defines the playback start point.
END
Sets the end point of the selected playback region.
REVERSE
Plays the selected region backward, up to twice the normal speed.
At very low values, this allows the creation of deep, low-frequency textures.
PITCH
Adjusts the playback speed:
+24 semitones in the first sampler, and up to +48 in the remaining three.
RANDOM
Randomizes the pitch up to 500×, generating glitch-like artifacts and experimental textures.
LOOP GAIN
Adjusts the volume of each sampler.
A global Gain control is also available above the central oscilloscope.
Recommendations
As with any instrument built by independent developers, I strongly advise recording everything you do onto a new audio track.
This ensures you can archive your material and use it effectively in future productions.Vector Sampler Morph is designed for frequent sample changes in live performance.
For this reason, it does not restore the last-loaded samples when reopened.
Be sure to record or bounce anything you want to keep.The sampler section contains many useful controls, and when combined thoughtfully—especially with the square wave behavior of the oscillators—you can achieve highly intricate rhythmic structures.
check out my music on https://www.remodevicocomposer.eu/
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